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Sugar Knight Salty and Sour Fall 2019

During the Fall Semester at Ferris State University I worked with Chris Palazzolo and David Baker to make a game of my design called Sugar Knight Salty and Sour.

On the project I was responsible for many things the largest one being our character Kane (texturing was done by David Baker) for this project I made Kane's first model out of a single mesh in Zbrush before retopoing, unwrapping, and animating it in 3DS Max 2019 then exporting it to Unreal 4.18.

The total animations I made include: 4 Attack Animations (Though only 2 were used), A Run Animation, Idle Animation, 3 Part Jump Animation. I imported these into Unreal where I used the character blueprint system an animation blend spaces to create seamless transitions.

David Baker: www.bakerdcreative.com/

Chris Palazzolo: www.artstation.com/christopherpalazzolo

Sugar Knight Fall 2019 Run Through

Prompt:
"In a world ruled by the Great Sweet Authority Everything is not as peaceful as it seems as behind the scenes the Tribe of Salt and Dominion of Sour are teaming up to overthrow the order of the world"